快捷键操作鼠标滚轮+Ctrl等 - 小众知识

快捷键操作鼠标滚轮+Ctrl等

2014-07-16 17:01:17 苏内容
  标签: Qt
阅读:5739


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#include "shortcut.h"
    #include <QKeyEvent>
    #include <QMouseEvent>
    #include <QCoreApplication>
    #include <QDebug>
    Shortcut::Shortcut(QObject *parent)
    : QObject(parent)
    , m_keys()
    , m_keypressAlreadySend(false)
    , m_mapFromString()
    {
    qApp->installEventFilter(this);
    // Create a map from string to Qt::MouseButton.
    m_mapFromString.insert("NoButton", Qt::NoButton);
    m_mapFromString.insert("LeftButton", Qt::LeftButton);
    m_mapFromString.insert("RightButton", Qt::RightButton);
    m_mapFromString.insert("MidButton", Qt::MidButton);
    m_mapFromString.insert("MiddleButton", Qt::MiddleButton);
    m_mapFromString.insert("BackButton", Qt::BackButton);
    m_mapFromString.insert("XButton1", Qt::XButton1);
    m_mapFromString.insert("ExtraButton1", Qt::ExtraButton1);
    m_mapFromString.insert("ForwardButton", Qt::ForwardButton);
    m_mapFromString.insert("ExtraButton2", Qt::ExtraButton2);
    m_mapFromString.insert("TaskButton", Qt::TaskButton);
    m_mapFromString.insert("ExtraButton3", Qt::ExtraButton3);
    m_mapFromString.insert("ExtraButton4", Qt::ExtraButton4);
    m_mapFromString.insert("ExtraButton5", Qt::ExtraButton5);
    m_mapFromString.insert("ExtraButton6", Qt::ExtraButton6);
    m_mapFromString.insert("ExtraButton7", Qt::ExtraButton7);
    m_mapFromString.insert("ExtraButton8", Qt::ExtraButton8);
    m_mapFromString.insert("ExtraButton9", Qt::ExtraButton9);
    m_mapFromString.insert("ExtraButton10", Qt::ExtraButton10);
    m_mapFromString.insert("ExtraButton11", Qt::ExtraButton11);
    m_mapFromString.insert("ExtraButton12", Qt::ExtraButton12);
    m_mapFromString.insert("ExtraButton13", Qt::ExtraButton13);
    m_mapFromString.insert("ExtraButton14", Qt::ExtraButton14);
    m_mapFromString.insert("ExtraButton15", Qt::ExtraButton15);
    m_mapFromString.insert("ExtraButton16", Qt::ExtraButton16);
    m_mapFromString.insert("ExtraButton17", Qt::ExtraButton17);
    m_mapFromString.insert("ExtraButton18", Qt::ExtraButton18);
    m_mapFromString.insert("ExtraButton19", Qt::ExtraButton19);
    m_mapFromString.insert("ExtraButton20", Qt::ExtraButton20);
    m_mapFromString.insert("ExtraButton21", Qt::ExtraButton21);
    m_mapFromString.insert("ExtraButton22", Qt::ExtraButton22);
    m_mapFromString.insert("ExtraButton23", Qt::ExtraButton23);
    m_mapFromString.insert("ExtraButton24", Qt::ExtraButton24);
    m_mapFromString.insert("AllButtons", Qt::AllButtons);
    m_mapFromString.insert("MaxMouseButton", Qt::MaxMouseButton);
    m_mapFromString.insert("WheelUp", Qt::MaxMouseButton); // TODO: Figure out right value.
    m_mapFromString.insert("WheelDown", Qt::MaxMouseButton); // TODO: Figure out right value.
    m_mapFromString.insert("WheelLeft", Qt::MaxMouseButton); // TODO: Figure out right value.
    m_mapFromString.insert("WheelRight", Qt::MaxMouseButton); // TODO: Figure out right value.
    }
    void Shortcut::setKeys(QStringList keys)
    {
    qDebug() << "keys:" << keys;
    if(m_keys != keys) {
    m_keys = keys;
    foreach(QString k, keys) {
    QKeySequence seq(k);
    Key internalKey;
    if(seq.toString().isEmpty()) {
    if(!k.isEmpty()) {
    // We "might" have a key with mouse bottons in it.
    QStringList potentialMouseKeys = k.split("+", QString::SkipEmptyParts);
    QStringList remainingKeys;
    foreach(QString mouseKey, potentialMouseKeys) {
    if(m_mapFromString.contains(mouseKey)) {
    internalKey.mouseButtons.push_back(m_mapFromString.value(mouseKey));
    } else {
    remainingKeys << mouseKey;
    }
    }
    internalKey.keys = QKeySequence(remainingKeys.join("+"));;
    }
    } else {
    // We have a valid key, no mouse buttons.
    internalKey.keys = seq;
    }
    m_keyPreCompute << internalKey;
    }
    emit keysChanged();
    }
    }
    QStringList Shortcut::keys()
    {
    return m_keys;
    }
    bool Shortcut::eventFilter(QObject *obj, QEvent *e)
    {
    if(e->type() == QEvent::Wheel) {
    QWheelEvent *wheelEvent = static_cast<QWheelEvent*>(e);
    QPoint angle = wheelEvent->angleDelta() / 8;
    if(angle.x() > 0) {
    // qDebug() << "Wheel left";
    } else if (angle.x() < 0) {
    // qDebug() << "Wheel right";
    }
    if(angle.y() > 0) {
    // qDebug() << "Wheel up";
    } else if (angle.y() < 0) {
    // qDebug() << "Wheel down";
    }
    // TODO
    // insert wheel event in m_currentPressedKeys.mouseButtons
    }
    if(e->type() == QEvent::KeyPress || e->type() == QEvent::KeyRelease || e->type() == QEvent::MouseButtonPress || e->type() == QEvent::MouseButtonRelease) {
    // Construct the key sequence
    if(e->type() == QEvent::KeyPress) {
    // Add the currently pressed key to the vector.
    QKeyEvent *keyEvent = static_cast<QKeyEvent*>(e);
    if(!keyEvent->isAutoRepeat()) {
    int keyInt = keyEvent->modifiers() + keyEvent->key();
    m_currentPressedKeys.keys = QKeySequence(keyInt);
    m_keypressAlreadySend = false;
    }
    }
    // If we release a button, just reset the key sequence
    if(e->type() == QEvent::KeyRelease) {
    QKeyEvent *keyEvent = static_cast<QKeyEvent*>(e);
    if(!keyEvent->isAutoRepeat()) {
    m_currentPressedKeys.keys = QKeySequence();
    m_keypressAlreadySend = false;
    }
    }
    // Fill the mouse keys..
    if(e->type() == QEvent::MouseButtonPress) {
    QMouseEvent *mouseEvent = static_cast<QMouseEvent*>(e);
    // qDebug() << "Mouse press event:" << mouseEvent->type();
    if(!m_currentPressedKeys.mouseButtons.contains(mouseEvent->button())) {
    m_currentPressedKeys.mouseButtons.push_back(mouseEvent->button());
    }
    } else if (e->type() == QEvent::MouseButtonRelease) {
    QMouseEvent *mouseEvent = static_cast<QMouseEvent*>(e);
    int index = m_currentPressedKeys.mouseButtons.indexOf(mouseEvent->button());
    if(index >= 0) {
    m_currentPressedKeys.mouseButtons.remove(index);
    m_keypressAlreadySend = false;
    }
    }
    // Figure out which key matches and emit if we have a full match.
    foreach(Key k, m_keyPreCompute) {
    int mouseMatches = 0;
    bool keysFullyMatch = false;
    bool mouseFullyMatch = false;
    if(k.keys == m_currentPressedKeys.keys) {
    keysFullyMatch = true;
    }
    for(int i = 0; i < m_currentPressedKeys.mouseButtons.count(); i++) {
    if(!k.mouseButtons.contains(m_currentPressedKeys.mouseButtons[i])) {
    break;
    }
    mouseMatches++;
    }
    if(mouseMatches == k.mouseButtons.count()) {
    // This is true, but can also be true if there are no matches!
    mouseFullyMatch = true;
    }
    if(keysFullyMatch && mouseFullyMatch) {
    if(!m_keypressAlreadySend) {
    emit activated();
    }
    m_keypressAlreadySend = true;
    break;
    } else if (mouseFullyMatch && keysFullyMatch) {
    if(!m_keypressAlreadySend) {
    emit activated();
    }
    m_keypressAlreadySend = true;
    break;
    } else if (keysFullyMatch && mouseFullyMatch) {
    if(!m_keypressAlreadySend) {
    emit activated();
    }
    m_keypressAlreadySend = true;
    break;
    }
    }
    }
    return QObject::eventFilter(obj, e);
    }

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